Xamarin, a Microsoft codebase product, provides .NET and C# to both Android and iOS development of apps. With the optimum use of .NET, Xamarin can develop the necessary Android and iOS apps at the same time. The employed apps comply with the distribution needs of Google Play and the iOS App Store.
In recent years, Microsoft and Xamarin released a global partnership for their technical and sales teams to collaborate more closely. Also, Xamarin provides an in-depth integration with Visual Studio and creates fully compliant .NET Portable Class Libraries. Essentially, Xamarin is a product designed for iOS development.
If you are an offshore iOS developer who is still not sure if Xamarin is something that you need, below are several reasons Xamarin should be used for iOS development and creating an Android cross-platform.
Easy to understand. Learning to be an effective mobile app offshore iOS developer, there is a learning curve for any aspiring developer. Several approaches to focus on include lifecycle, UI norms, and platform SDK. Is there a need to learn more programming languages to the existing list that you already are aware of?
For any iOS development company, if you have developers who have expertise in .NET and C#, you can easily learn the basics of Xamarin. This product offers a comprehensive implementation of Xamarin C# and a complete implementation of the .NET class repositories. Generally, about 80% of the current desktop or server .NET/C# code is applicable to Xamarin. However, your mileage varies accordingly.
In case you are still not an existing .NET or Xamarin C# developer, this product can minimize the time when learning this technology. Basically, Android and iOS need the use of two different program environments such as Java and Objective-C, respectively. A handful of developers are specialized to handle both environments. Most of the other developers have yet to learn one or both the environments prior to undertaking a cross-platform project.
Understanding the full capacity of Java and Objective-C environments is not merely learning the programming languages. This includes the other underlying core classes such as collections that need the developer to understand the other approaches of conducting similar things.
With Xamarin, you should learn one language, which is C#, and another core set of classes so you can be as effective using the two platforms.
No boundaries. One of the best features of Xamarin is that it does not compel commonality where none is found. Android and iOS have both UI and SDK that exist in every platform's physical appearance and characteristics. These core features are common to iOS apps that appear like iOS and Android apps used in Android devices.
Several cross-platform app development devices seek to conceal the platform uniqueness that leads to apps having a foreign platform that operates in their systems. Unlike Xamarin, it adapts to the distinct features of any platform.
Aside from the general .NET classes, Xamarin can be applied to iOS-specific .NET and Android-specific .NET classes. Every class highlights the distinct features of their specific platform. The integration of the core .NET classes together with the platform-specific classes enables the apps to have the same core logic in both iOS and Android while making full use of the benefits of the platform’s distinct features.
Enhanced time-to-market capacity. Xamarin #C enables the coding application logic once and use it in both iOS and Android. It is comparable to employing in the native environments of both platforms where the logic is implemented once in Java for Android. Also, the same logic is used in the Objective-C for iOS.
In general, when using every platform's native development environment need creating more codes. Developing more codes need extra time. Through Xamarin, the iOS development company can focus its efforts on establishing app features once and eventually do the app shipping. It is the same as using the native platform environments where the app features are developed once for a specific platform, then it is reused for the other platforms before finally doing the shipping.
Regarding time-to-market, Xamarin is best to minimize the development time, but writing some codes remain distinct to every platform such as when developing UI or working with platform-specific features.
Bugs are fewer. The main reason that Xamarin for iOS development has fewer bugs is because of its faster time-to-market, especially when writing fewer codes. Basically, with less code, this brings fewer errors that can be committed.
Also, Xamarin minimizes mistakes by ensuring the opportunity for improved test coverage. Any project has a limitless amount of time used for testing. Instead of taking the time to create two sets of duplicate tests, a sole, more comprehensive test sets can be written to check the code for the two platforms.
At the same time, the issue of skills concentration is included. For the native development environments, they need any of the following conditions to occur. First, each team’s offshore iOS developer should divide their time between both environments. This offers less opportunity to attain proficiency in any of these two environments. The available option is to classify the team so that every developer can focus on a specific platform. The common issue is that the team faces being artificially divided with a team member having limitations to support and validate only those members who use a similar platform.
In Xamarin, the entire team can be used when working with .NET and C#. This enables every team member's skills to fully develop more and better support for each other.
Availability for the future. Considering Android and iOS are not the smartphone industry leaders, Windows Phone is rapidly becoming popular. With the presence of Microsoft software within its system, Windows Phone has the potential of being a big player in the smartphone industry.
Through Xamarin, this can be vital in developing iOS/Android apps. This aids the apps to support Windows Phone without making an investment in when developing the Windows Phone. All created shared logic for the iOS/Android app is fully supported by Windows Phone. Also, this enables to establish an app without using any energy in creating a Windows Phone. In case a Windows Phone opportunity is available, what is needed is to create a Windows Phone UI and to let the app to support three smartphone platforms and not just two.
In today’s world where different mobile platforms are seen, a toolset is required that enables to support many platforms with minimal work duplication. This is what Xamarin offers as a platform.